You can remove "JK's Skyrim - Dawnstar Patch", "COTN Dawnstar - JK's Patch" and "COTN Morthal - JK's Patch". The Great Cities of JK's North - Patch Endorsements 2,011 Unique DLs 45,942 Total DLs 164,249 Total views 388,123 Version 5.3 Download: Manual 12 items Last updated 18 March 2023 3:22PM Original upload 17 March 2020 3:50PM Created by Gardden Uploaded by Gardden Virus scan Safe to use Tags for this mod Tag this mod Description Files 29 Images 36 Winterhold: Replaced textures of most of the non-windhelm assets with a windhelm stone wall texture to better blend the different assets together. Man, I just spent like all night trying to fix this but a majority of the interiors around the affected cities are all messed up and I don't even know whats causing it. However, the 7 recent standalones would be fine as none of them are covered by JK's Skyrim and therefore do not conflict. I don't see it in the description of mods covered in. You need either the AiO master - Don't mix with the single master's! For 'JK's version' of 'Havertable Mammoth Skulls'. Added another lighthouse. Ive been trying for 4 days now to fix my last issue in Winterhold. The powerful open-source mod manager from Nexus Mods. Some assets in this file belong to other authors. VORTEX The powerful open-source mod manager from Nexus Mods. The mod is amazing btw, just has its own downsides but overall it's great. If reverts some changes to chees position on houses that don't use CotN models. I wanted to use just Rorikstead, Dawnstar and Dragon bridge only. New comments cannot be posted and votes cannot be cast. I am new at this so not really sure what I am talking about lol, so please be kind! Spoiler. Does anyone else use this with Vortex? Reddit, Inc. 2023. Copyright 2023 Robin Scott. Should I pick "JK's Skyrim + TGC Morthal"? The powerful open-source mod manager from Nexus Mods. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. However, in addition to this, the enterprising Gardden has an all-in-one patch for both COTN mods, JKs AIO, and The Great Cities all in one at the above link . Fixed Jk's store door. Donation Points system. Carriage and Ferry Travel Overhaul - Fixes and Winterhold, The Great Cities - Minor Cities and Towns, Here There Be Monsters: The Call of Cthulhu, Morrowloot Miscellania - Item Distribution, The Great Cities SSE Edition - No snow under the Roof SE, Radiance - Radiant Quests Enchancements - Locations, Cities of the North - Winterhold Patch Collection, Wird nicht bentigt, aber bitte gebt ein Endorsement, The Great City of Winterhold Patch Collection, - [FOMOD] - fixed some typos causing installation of wrong plugins, - [New patch] Citizens of Tamriel (ezPG version), - [New patch] The Great Cities - Lux Orbis, - [JKs Skyrim] - restored some elements near the college bridge, removed one previously missed record, - [Outlaws Refuges] - one more fix of the well model, - [FOMOD] - one more fix to More Tavern Idle Markers selection group, added some descriptions, - [FOMOD] - fix for More Idle Markers group, - [New patch] Realistic Room Rental - More Idle Markers, - [New patch] WiZkiD Signs - Birna's Oddments Addon, - [New patch] Convenient Carriages - TGC Winterhold v4 patch replacer, - [More Idle Markers] - fixed for regular More Idle Markers version, - [Outlaws Refuges] - fixed borked textures on the well model, - [New patch] Ultimate College of Winterhold, - [Outlaws Refuges] - added snow to the well, - [Second Great War] - updated to version 1.10 of The Second Great War, - [Missives] - removed unused NPC from the quest list, - [TGCotN - Enhanced Landscapes] - fixed landscape issues on the way to the castle, - [FOMOD] Old version of Ursine armor was still included and pointed to due to mis-renaming of new version, - [FOMOD] Fixed JK's College of Winterhold not auto-selecting, - [FOMOD] Fixed Open Civil War trying to install the wrong patch name, - [New Patch] ELFX (thanks to InstantKor for meshes), - [New Patch] Mihail Handicapped Citizens, - [New Patch] Blowing in the Wind - ELFX Exteriors, - [New Patch] Icebound Crypt (Jokerine's Reddit Dungeon), - [New Patch] TGCotN Winterhold - Expanded Winterhold Ruins, - [New Patch] TGCotN Winterhold - Enhanced Landscapes, - [FOMOD] Fix for Cidhna Mine Expanded patch not installing after selection, - [FOMOD] Fixed CFTO - Covered Carriage duplicate entry and missing CFTO - Lanterns Add-on option, - [TGCotN - ICOW] Fixed filename of updated file, - [New Patch] Medieval Lanterns of Skyrim, - [New Patch] Obscure's College of Winterhold, - [ICOW] Updated to remove giant rock finally, hopefully, - [TGCotN - ICOW] Shifted ICOW scrying feature to match new interior, updated to remove giant rock finally, hopefully, - [TGCotN] Fixed clipping rug in Birna's Oddments, - [AYOP TG] Correction for clipping ledger, - [CACO] Minor position changes for better compatibility, - [Cheesemod] Minor position changes for better compatibility, - [TGCotN - Cheesemod] Minor position changes for better compatibility, - [Inncredible] Several position changes for wider compatibility, - [Ursine Armor Pack] Forwarded position change of one record from the last main plugin update, - [JKs Skyrim] Fix to disable large references which were previously missed, - [The Great Cities] Fix to disable/revert everything in the interiors, - [Tale of Dwemer] Fix to remove worldspace stuff that shouldn't have been included, [TGCotN Winterhold] Reworked guardhouse interior, plugin compacted and ESLified, [TGCotN Winterhold - Art Imports] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - GAR] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - ICOW] Updated to reflect formIDs changes from the main TGCotN patch, [TGCotN Winterhold - SPO] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - Sounds of Skyrim] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - Training Dummies XP] Updated to reflect cell changes from the main TGCotN patch, [TGC Winterhold - COW Quest Expansion] - Placement modification for compatibility with 3DNPC patch, [New patch] Carriage and Ferry Travel Overhaul - Fixes and Winterhold, [New patch] Cathedral 3D Mountain Flowers, [New patch] The Great Cities - Minor Cities and Towns, [TGCotN Winterhold] Cleaned masters so the file no longer seeks for CC content. You currently have javascript disabled. thanks but i am still struggling with patches. Many object fixes in Winterhold, described in the bug report section by MPBunny, with some additional objects fixed as well. Hello! The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A collection of compatibility patches for The Great City of Winterhold V4, This author has not provided any additional notes regarding file permissions, Thanks to Instant Kor for the lighting meshes, This mod is opted-in to receive Donation Points. The Great Cities - Minor Cities and Towns SSE Edition, Cities of JK's North - Lux Compatibility Patch (for Winterhold), Great Cities of Jk's North - Convenient Carriages Patch (for Rorikstead), Redbag's Rorikstead - The Great Cities of Jk's North Patch, Rodryk's Dragon Bridge - Patch Collection, The Great Cities of JK - Notice Board Patch, The Great Cities of JKs North - Notice Board Patch. We're hiring senior back-end web developers. Log in to view your list of favourite games. I just made a small fix. Never had any problems and it was no big deal to disable a few items. Install hundreds of mods with the click of a button. I think it's best if you place "Landscape Fixes for Grass Mods . I long for this two amazing mods to work together for such a long time. We're hiring senior back-end web developers. Wow, this must have been a lot of work. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. In issues is fine for any discussions on changes. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The Great Cities - Minor Cities and Towns SSE PT-BR, The Great Cities - Minor Cities and Towns SSE Edition - Ukrainian translation, (FR) The Great Cities - Minor Cities and Towns SSE Edition, The Great Cities - Minor Cities and Towns SSE Edition - Spanish Translation, Chinese Localisation of The Great Cities ALL IN ONE, The Great Cities - Minor Cities and Towns Turkish Translate, The Great Cities - Minor Cities and Towns SSE Edition - RUS, The Great Cities - Minor Cities and Towns SSE Edition - TRADUZIONE ITALIANA - SKI, The Great Cities - Minor Cities and Towns SSE - Spanish, The Great Cities - Minor Cities and Towns SSE Edition Polish Translation, The Great Cities - Minor Cities and Towns SSE DV 2.01. Objects and Landscape fixes in Winterhold, Tweaks nevamesh around Dawnstar's Blackmsith. Is this patch just for JK's Skyrim villages or it can be used with JK's complete version. The Great Cities of JK - Notice Board Patch: The Great Cities of JK's North - Patch: The Great Cities SSE Edition - No snow under the Roof SE: You need either the AiO master - Don't mix with the single master's! Some interiors in the cities having vanilla lighting instead of lux lighting. Well occasionally send you account related emails. - name : ' The Great JK '' s Cities.esp ' clean : - crc : 0xE0CA35BC util : ' SSEEdit v4.0.3 ' Please re-enable javascript to access full functionality. The Great Cities of JK's North - Patch at Skyrim Special Edition Nexus - Mods and Community All games Skyrim Special Edition Mods Cities, Towns, Villages, and Hamlets The Great Cities of JK's North - Patch The Great Cities of JK's North - Patch Endorsements 2,007 Unique DLs 45,893 Total DLs 164,102 Total views 387,711 Version 5.3 Download: Manual Community Forum Software by IP.BoardLicensed to: Nexus Mods. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Place this below "CotN Winterhold - Cheesemod Patch" from "CotN Winterhold Patch Collection". Removed the east gate because it didn't look right. By any chance would you know which preset to chose in the fomod of Rob's Bug Fixes - COTN Morthal? File 1 - The Great Cities of JK's North - Full - (Base), Main File 1 is a patch for JK's Skyrim, The Great Cities and ALL Cities of the North filesRemoved objects in Dawnstar for better performance. 31 32 Next Please log in to reply Go to first unread post 1620 replies to this topic #291 Drevan80 Posted 18 June 2020 - 04:00 am Faithful poster Premium Member 1,311 posts I have have a lot of floating objects in Morthal and Dawnstar and also fences in front of ladders. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. If you place it after eFPS, DynDOLOD will bake floating ghost buildings into your world. Files 1-2 - The Midden Expanded (Lite Version) Patch. should i keep putting these sort of posts here or should i move them out of issues section. Last checked against version 1.3.1 JK's Skyrim - A patch for just JKs exists on the base COTN - Morthal page. The powerful open-source mod manager from Nexus Mods. Fixed floating/missing lanterns in Dragon Bridge and Danstar. Last checked against version 3.2 . File 3 - The Great Cities of JK's Skyrim (Base). Use only this AI Overhaul Patch (No need to use individual patches for JK's Skyrim and COTN files).Check mod's description for Load Order. All rights reserved. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Roofs at the docks are now snowy. something i've noticed about this mod is that NPCs tend to just stand around outside and inside like statues and barely move if at all. So what you're saying is, use the solution you have presented and ignore the "official patch"? Is there any possible fix for this? Rorikstead: High collision has been removed from the walls. Sign in Thoughts on uninstalling XenonMods' patch and installing yours mid play through? The text was updated successfully, but these errors were encountered: @parsafaramarzi Looks like it has some major issues going by the comments. Patch made by Cecell :DPlace "Finding Helge and Laelette" above JK's Skyrim and TGC, and the patch below all of them. All rights reserved. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. The Great Cities of JK's North v5 - Skald's Mail Patch, The Great Cities of JK's North v5 - Skyrim Landscape and Water Fixes, The Great Cities of JK's North v5 - Sounds of Skyrim Patch, The Great Cities of JK's North v5 - Thieves Night on the Town Patch, 5.0.1 - Patches some conflicting location recordsAlso requires the TNotT patch for JK's Skyrim, The Great Cities of JK's North v5 - Ulvenwald Patch, 5.0.2 -> Removed two clipping trees in Winterhold. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. That would sadly not be possible. Install hundreds of mods with the click of a button. Everyone has a different combination of mods and the load orders will mostly depend on that. I have a fairly large combination of mods, and I tried to list all (that I use) that have an effect on this mod. 5.0.3 - Adjusted landscape in Winterhold. It won't even allow me to do that because the TGCoJN plugin is a master. Overhauls the minor hold capitals, Dragon Bridge and Rorikstead. File 3 - Legacy of the Dragonborn Patch (Beta). Not sure if you are running it too, but if you are then that might be it! Forwarded one persistent reference from Denizens of Morthal.Check description for Load Order. You still need the COTN patches from "COTN Dawnstar Patch Collection" and "COTN Morthal Patch Collection" by Janquel. Xenons City patch (The Great Cities of Skyrim and JKs skyrim compatibility patch) version 3.0 is clean. If no to the above, I'll raise an issue with LOOT on GitHub to include "The Great Cities of JK's Skyrim - Patch.esp" as an alternative to "The Great JK's Cities.esp", to satisfy LOOT's dependencies check, as currently it issues warnings. Am I right in thinking that the compatibility offered by your patches does not extend to Arthmoors mods?The reason . Can you perhaps share your load order if everything works perfectly? Removed unused masters.Not compatible with Rodryk's Dragon Bridge PatchCheck mod's description for Load Order. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Copyright 2023 Robin Scott. All combo patches are available for it as the previous, along with a combo patch for JK's Skyrim. Thank you for such a badass mod! There's a patch for the Great Cities and the towns in JK's but it was still a little rough when it came out and its pretty outdated now. Archinatic recreated his old mod into magnificent. Should Fix all the problems in Winterhold. I have Triple checked my load order and am running on the latest Anniversary Edition patch. Last checked against version 1.21
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